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1. server fells broken - in Test Server Feedback [original thread]
uhnboy ghost wrote: past 2 days the test server have been feeling slow and buggy?? *when i logg in it takes 10-15s to load all chats, windows and the rest of the station *combat sites/anomelys most times dont spawn next wave of rats and the si...
- by Kora Ethereal - at 2015.06.28 01:27:54
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2. Game breaking t3 exploit - in Test Server Feedback [original thread]
Bruce Destro wrote: There is apparently a tech 3 exploit, where you some how assemble a 4- sub t3 ( in this case, a tengu) and it was tanking a dread, and a nueting/webbing bhaalgorn. the character " Romana Erebus" was flying the t3, Claiming 2...
- by Kora Ethereal - at 2015.02.27 00:32:38
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3. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
Nyxette Deux wrote: 2015.02.24 02:48:00 Victim: Nyxette Deux Corp: Aliastra Alliance: Unknown Faction: Unknown Destroyed: Capsule System: 6-CZ49 Security: -0.2 Kora Ethereal going around podding people. Request permanent ban. Damage Taken: 5...
- by Kora Ethereal - at 2015.02.25 19:04:19
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4. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
Reporting Chucky O'Brian of XIFX - GCLUB for Violating the Non-Consensual combat rules outside of 6-CZ49. Quoting: "Starbases and station services are included in the "No non-consensual combat" rule. This means that you are not allowed to attack ...
- by Kora Ethereal - at 2015.01.09 00:16:36
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5. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
Reporting Daniboi of XIFX - GCLUB for mass dropping of ships in space. Quoting: "DO NOT mass-drop of items in space. This can affect server stability and performance." 23 Ishtars and 5 Stilettos are in space and continue to be in space as nothin...
- by Kora Ethereal - at 2015.01.09 00:10:02
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6. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
Reporting: 1FSTCAT Interfering with station access: Clone Contract Revoked - B-DBYQ II - B-Doomsday Testing From: 1FSTCAT Sent: 2014.07.24 03:38 This is an automated message. Your clone contract has been moved by a station manager of C0RSA1RS t...
- by Kora Ethereal - at 2014.07.27 18:06:00
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7. Material Efficiency skill changed to Advanced Industry - in Test Server Feedback [original thread]
Just spitballing here, but the New Teams thing seems pretty useful, what if the skill or a new skill acted as a multiplier or a bonus to what efficiency and time requirements the usage of a team would get you? This would literally more bang for yo...
- by Kora Ethereal - at 2014.07.23 16:34:00
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8. Pushing the limits of "test" in test server - in Test Server Feedback [original thread]
Rahool wrote: I think it might be a better idea to add say ~ 20 Mill of resetable/useable SP on-top of each persons currently trained skills - as it would be nice to have some extra SP to mess about with for trying different fittings. These 20 ...
- by Kora Ethereal - at 2014.07.23 16:26:00
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9. caldari basic lab upgrade platform broken? - in Test Server Feedback [original thread]
Zetaomega333 wrote: really need ccp response from this as this upgrade being as its text says is the difference from it being put into stations after patch and it not. And as patch is 2 days away we need to know now. Have you tried installin...
- by Kora Ethereal - at 2014.07.21 12:52:00
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10. Pushing the limits of "test" in test server - in Test Server Feedback [original thread]
Alexa Coates wrote: i dont get the argument "it's for ccp not us" why do they leave it up 23/7 then? if it was just for ccp to do mass testing, then it would be up only for that. Because their only incentive for attending masstests (as of...
- by Kora Ethereal - at 2014.07.19 19:45:00
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11. Pushing the limits of "test" in test server - in Test Server Feedback [original thread]
Krios42 wrote: I am in favor of the OP's proposal. It would open up testing options and have no drawbacks as far as I can see. On a side note, people who say that players should not be doing personal testing on SiSi are kidding themselves - th...
- by Kora Ethereal - at 2014.07.19 17:54:00
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12. Pushing the limits of "test" in test server - in Test Server Feedback [original thread]
Decarthado Aurgnet wrote: So, your preference for Sisi would be that, in all practicality, the only things testable by the general playerbase should be whatever the devs are focusing on at the moment? i.e., giving people some sp's and free supe...
- by Kora Ethereal - at 2014.07.18 12:16:00
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13. Pushing the limits of "test" in test server - in Test Server Feedback [original thread]
Orny wrote: And forget the SP we should only be testing what we are able to use / fly on TQ therefore the Skills should be the same on Sisi That's debatable, SP is probably the only thing that brings some users here, however something nice f...
- by Kora Ethereal - at 2014.07.18 03:34:00
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14. Pushing the limits of "test" in test server - in Test Server Feedback [original thread]
Decarthado Aurgnet wrote: Kora Etherealis wrote: any single suggestion I've seen feasible in a sense that it would be WORTH CCP's TIME to implement it? No. See, this right here is a response I can live with. I can respect this opinion. S...
- by Kora Ethereal - at 2014.07.18 03:19:00
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15. Pushing the limits of "test" in test server - in Test Server Feedback [original thread]
Decarthado Aurgnet wrote: Self-entitlement? One could say the same for arguing points given to you by others. I asked for pros and cons, and all I'm hearing is why things are the way they are and that people shouldn't be allowed to have free SP...
- by Kora Ethereal - at 2014.07.18 00:58:00
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16. the how to correctly seed supers/officer mods thread - in Test Server Feedback [original thread]
OMEGA REDUX wrote: @ kora http://i.imgur.com/fx7ipsS.png?1 is the ingame show info and it very clearly has "level 2" in the value column for the meta level attribute. "level 2" =/= "2" not matter how much you incorrectly claim it to. and "le...
- by Kora Ethereal - at 2014.07.18 00:44:00
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17. Pushing the limits of "test" in test server - in Test Server Feedback [original thread]
Decarthado Aurgnet wrote: I don't believe that to be the case, even if CCP explicitly stated it to be so at any point in time. If it were, then we'd be limited to a truer mirror of Tranquility which includes the market, POS towers, sovereignty ...
- by Kora Ethereal - at 2014.07.17 21:18:00
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18. Pushing the limits of "test" in test server - in Test Server Feedback [original thread]
Decarthado Aurgnet wrote: The arguments of , "This isn't the originally-intended purpose of the test server," and, "People will only test with max skills," may both have some merit, but neither of these arguments express how this change would c...
- by Kora Ethereal - at 2014.07.17 20:54:00
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19. the how to correctly seed supers/officer mods thread - in Test Server Feedback [original thread]
OMEGA REDUX wrote: Kora Ethereal wrote: Coming from the "Coder" That's trying to tell CCP how do do their job in a thread... Also IF(ModMetaValue="meta0",pass,IF(ModMetaValue="meta1",pass,IF(ModMetaValue="meta2",pass,IF(ModMetaValue="met...
- by Kora Ethereal - at 2014.07.17 20:30:00
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20. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
MailDeadDrop wrote: CCP Goliath wrote: Dual Strife wrote: "Please don't bump, especially not twice in one day. There's a thread for this purpose, and it's here" says ccp. well maybe you SHOULDN'T SAY YOUR SCRIPT HANDLES IT AND NOT POST ON...
- by Kora Ethereal - at 2014.07.17 19:56:00
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